Chapter 1 Introduction

This chapter discusses getting started with your Compulite Vibe console.

The following is covered in this chapter:

1.1 Unboxing

TBA.

1.2 Getting Started

Power requirements:

  • Vibe uses a power supply that supports 90-264V at 47-63 Hz.
  • Approximately 3.2 amps at 230V.
  • Input uses a Neutrik powerCON connector ended with the appropriate male connector for the destination country.

Desk Light:

  • Insert the goose neck desk light into the 3 pin XLR on the rear of the console.
  • Desk light intensity is controlled in the {System Settings} {Hardware} tab.

Monitor intensity:

  • Monitor intensity is controlled in the {System Settings} {Hardware} tab.

Power up the console:

  • Insert the supplied powerCON male connector into the female connector located on the rear of the console. Align the guide slots and turn clockwise untill the connector locks.
  • Turn on the power supply switch above the powerCON connector.
  • Press the Power button located at the upper right corner of the monitor panel above the USB connectors.
  • The operating system will boot and the Vibe console software will automatically launch.

Power down the console:

  • Tap the {Vibe} menu key beside the command line on the main display - The Vibe Menu will open.
  • Tap {Exit} - The {Exit Vibe} Pop-up will appear.
  • Tap {Yes} or {No}.
  • The Vibe application will shutdown and a screen will appear with the following options:
    • {Shut Down the Console} - System will power off.
    • {Restart Vibe} - Vibe console application will restart.
    • {Open Offline Tool} - the Vibe utilities app will open. Hardware and software updates are preformed in the Offline Tools app.
  • Choose Shut Down the Console - The console will safely power off.

1.3 Guide Conventions

  • [XXXX] - Physical key

  • {XXXX} - Soft key

  • [ ] { } - Example

  • Press - Action applied to a physical key

  • Tap - Action applied to softkey or virtual key

  • Toggle - Action that actives and deactivates with alternating taps or presses

  • Key - Any physical or virtual key that is NOT used for controller activation

  • Button - Any virtual or physical key that is used to activate a controller

  • Keypad - Embedded numeric keypad

  • Keyboard - Console’s pull-out ASCII keyboard or any external keyboard

  • SK - Object softkeys (Libraries, Groups, Snap, Macros, etc.)

  • 👉 - Hint or suggestion

  • RED - Important information or Caution

  • [Here] - Short form for Press an appropriate destination softkey or controller button to complete the command

1.4 Important Terms

  • DMX 512 Output/Input Port - One of the 8 physical 5 pin XLR connectors on the back of the console. Although the gender is female, any connector may be configured as an input but must use a turnaround adapter.

  • DMX 512 Universe - Virtual DMX outputs 0 ⟶ 256 that may be routed to the 8 physical outputs and/or any of the three supported DMX over Ethernet protocols.

    ◾ Compulite VC protocol

    ◾ w Art-Net 3 w

    ◾ sACN

  • SET = Fixture numbering syste

    • 0 = Fixtures, (Default, includes all sets)
    • 1 = Channels (Conventional fixtures)
    • 2 = Spots (Automated heads and mirrors)
    • 3 = Matrix (LED pixel-based fixtures)
    • 4 = Servers (Video servers)
    • 5 ⟶ 1000 = User defined sets
  • Parameter - An individual feature of a fixture such as dimmer, pan, tilt, color wheel, gobo.

  • Controllers - Any physical or virtual control that executes or plays back system objects such as cues, scenes, macros, and snapshots.

  • Submaster - A special type of Scene where stored fixtures inhibit their dimmer values proportionate to their assigned slider controller value.

  • Master Controller - Playback section of the console with large [GO], [BACK], [HOLD] keys.

  • Slider - Slide potentiometer often referred to as a Fader.

  • Qkey - A single button Controller.

  • Assert - Takes back control of parameters that have been “robbed” by other controllers.

  • HTP (Highest-Takes-Precedence) - When values from two or more controllers are summed, The highest value will output to the stage. Used mainly for dimmer values in theater applications.

  • LTP (Latest-Takes-Precedence) - When similar parameters are on two or more controllers, the last asserted parameter will output it’s values to the stage no matter what the value.

  • [SELECT] - Multi-use key, mainly used to assign any controller as the Master Controller. Commands not specifying a Qlist destination will be applied directly to the [SELECT] Master Controller.

  • Qlist - A Folder containing cues. Each Qlist has its own unique numbering system from 0.001 to 999.999.

  • Cue - A look (record) contained within a Qlist. Cues contain stored parameter values and properties such as text label and time values.

  • Scene - A look that exists independent of a Qlist.

  • Library - Container of frequently used fixture parameter values (Bank Library) or system objects (Object Library) . Bank Libraries may be created as referenced or unreferenced. The default for most libraries is referenced.

  • Options - Used to modify object properties “on the fly”.

  • Settings - Used to modify object properties and behaviors after an object has been created.

  • Cue Zero - The starting point at the top of a Qlist. Release may or may not return to the top of a Qlist depending on Qlist Properties. Cue Zero will always return to the top of the Qlist. The command Cue 0 GOTO is valid.

👉 For the sake of this guide, Channel, Spot, Matrix, and Server Sets will be referred to as Fixture because the Fixture Set can reference all the other sets

👉 Some keys have two functions when used with the [VIBE] key (shift key). In this case, the key label on the bottom is the default, and top label is the shifted function.

1.5 Releases

1.5.1 R.3.0

  • Release Date: 06/09/2020
  • DB version: R_3.0
  • Desktop version: R_3.0
  • LPU version: R_3.0
  • HAL version: R_3.0
  • Device Pack version: DP_3.0

1.5.1.1 Version Highlights

Version R_3.0 brings new and updated features as listed below:

Settings

  • Controller Default Actions- It is now possible to set a default controller action for each object type on each controller type.

  • Exit Button Location - The location for the button to exit the system or close a window was moved

  • Clear Device IP History- Added this option to clear the cache under the system settings.

  • Show/Hide View Headers- Added an option to show or hide view headers in order to make room on screen.

  • Softkeys Size Improvements- It is now possible to make the softkey view very compact

  • Unicast Option for Art-Net And VC- It is now possible to set specific IPs to send the output to

  • Defaults Changes- There are some new defaults for: Update popup – new values to master pb Bottom Button on submasters – flash Pan & Tilt Effect default size

Patch

  • Edit Sets- There is an option to edit user-sets on the Sets view

Workflow

  • Media Bank- There is a new bank called Media on the Small Screen

  • Toggle Between Banks- The combination of SHIFT+# on the keypad will switch a bank on the small screen

  • Cell Time Fan- It is now possible to fan cell times via the keypad

  • Parameter Profile- It is now possible to set a profile for parameters to change their fade behavior

Timeline

  • Grid View Filters- It is now possible to filter timelines on the grid view

  • Time Format- It is now possible to decide the time format on the Timeline View

  • Moving Events- It is now possible to move events on the Timeline with the wheels

  • Events Selection- It is not possible to select events by creating a rectangle of selection

  • State Machine Support- It is now possible to trigger Timeline commands from the keypad + toolbar commands

Popups

  • New “Loading” Popup- There is a new popup for continuous loading

  • Remove Function- On the effects popup, it is now possible to remove an added function

  • CITP Popup- There is a new popup for CITP configuration and commands

General

  • Auto Patch from Capture- Using CITP protocol, it is now possible to retrieve patch information from Capture

Fixture Builder

  • Option to edit Shutter Picker commands- It now possible to create/edit commands for the Shutter picker

  • Option to edit Frost Picker commands- It now possible to create/edit commands for the Frost picker

  • Option to edit Iris Picker commands- It now possible to create/edit commands for the Iris picker

  • Option to edit Zoom Picker commands- It now possible to create/edit commands for the Zoom picker

  • Option to edit Blade Picker commands- It now possible to create/edit commands for the Blade picker

  • Option to edit Focus Picker commands- It now possible to create/edit commands for the Focus picker

  • New Parameter Types- Added new parameter types to Vibe

Offline Tool

  • Panel Test- New Panel test mode to check the hardware

  • Midi / SMPTE Test- New Midi / SMPTE test mode

  • Update Firmware Options- There are new possibilities to update the console firmware

1.5.1.2 Bug Fixes

  • Fixed a crash when removing a point from the Function editor

  • Fixed a crash when searching Exam View and pressing SHIFT+RESET

  • Fixed a potential crash on startup

  • Fixed a potential crash on Undo popup

  • Fixed potential crash on HAL

  • Fixed a crash when pressing Actions on the Timeline view

  • Fixed a crash when pressing apply on the Link Cue popup

  • Fixed a crash on LPU when deleting a cue that is next on a PB and it’s values are active as Look Ahead

  • Fixed a crash on LPU when releasing a playback during loop could cause it on some cases

  • Fixed a crash on filters popup when deleting the last parameter from the list

  • Fixed a crash when deleting a device that had no fixtures in the show

  • Loading a big show could cause the system to get stuck

  • Rem Dim could cause errors on DB

  • Grab Active Master PB could cause errors on DB

  • Live View - When parameter jumping is on its should works all the cases

  • Performance fixes in specific sequences as well as general system speed

  • Fixture selection was slow and caused many updates to small screen, especially when selecting with ‘+’

  • When fixture has values, entering to Blind editor where the values there are at home, will make a graphic flick

  • “Exclude from Snap” and “Exclude from Override” did not work correctly Snaps stored with these options need to be rebuilt!

  • It was not possible to select/deselect a cell on the first column in Cell Time popup

  • Exam of a new device did not show the info on Exam View

  • Exam view did not refresh after deleting a Qlist

  • Wheel picker sometimes was not accurate and selected the wrong step

  • Address test delta value was showing wrong value

  • Changes to Address properties did not output unless applying the popup

  • Fixtures with more than 1 color layer could make the HIS picker stuck

  • Data on the status view was not always refreshed

  • Filters popup – changes were not saved if user switched between filters

  • Activate a snap after deleting Qlists loaded them in a ghost mode

  • Deleting Libraries, Macros, Scenes did not remove them from the snaps they were stored in

  • Deleting Snaps did not clear the data correctly

  • Master PB did not change according to the data stored in the Snap

  • Fixture selection numbers did not cut to the actual maximum number on echoline

  • When Lib stored, echoline looks strange

  • Sometimes Transpose doesn’t ordering the fixtures correctly

  • Park on parked parameters did not work correctly with Grand Master

  • A/B Slider behavior was wrong for manual fade.

  • Faders kept sending data even though the value did not change

  • Cue time units on popup did not change

  • SHIFT+GRAB took a lot of time

  • Delete a cue took a lot of time

  • Updating cues caused an error on DB and sometimes caused wrong values to be stored

  • Release value from Cue did not work correctly

  • Updating a copied cue/scene did not update it

  • Update cue values from the Tracksheet view did not always work

  • Load track data to cue did not load from a block cue

  • When updating a cue that after it there is a cue with virtual params stored, the params are changed

  • When Lib is stored as block, update the previous cue will make track to the block

  • After releasing a parameter from a cue, values look like they ‘Block’ even though they are tracked

  • After remove a reference from a Lib, all cues that are using any Libs will lose their reference

  • When updating a Hard value using a referenced Lib it should select the source cue in the update popup

  • Updating a Virtual Color Cue to Physical Color via update pop-up will track to the next cue if stored with Virtual Color

  • Cannot release a param so it will be tracked again from a Lib

  • Release Virtual color to physical color, vice versa, will release to Home

  • Release a Virtual Lib to Virtual hard value or Physical Lib to Physical hard value, keeps the notation of the Lib in the Live view

  • When storing a Lib, the Library notation and reference in Live is being applied only on the selected fixtures

  • Virtual and Physical params are acting weird when “maintain last value” is active

  • Can’t delete Highlight or Lowlight cues

  • Link Cue popup showed error when opened from the toolbar

  • If a cue had time-in, time-out and follow in CUT, it was skipping the cue

  • Color values are jumping when Qlist is tracking off and follow time is CUT

  • Release at bottom took the Qlist release time instead of working in CUT

  • Clear editor on master Go, clears the editor in any go

  • Color icon is not changing when in Blind mode

  • If param is selected, and then you change to ‘Parameter Steps’ view, it does not show the steps of the param

  • Small screen effects showed wrong parameters

  • When Randomize fixtures in the effect, and more than 1 pattern is selected, it should shuffle them in the same way

  • Randomize an existing effect that has 2 params on the same row via small effect engine after selecting the params is wrong

  • Randomize fixtures should randomize only the order of the fixtures

  • When Pan effect was running, pressing the Tilt made a jump to 0

  • Rate window is flickering with the cues fades

  • Context view got back to idle after selecting a library

  • Context did not display Filter SK

  • The name of context view when its tabbed is wrong

  • SMPTE FPS value was wrong

  • Group Select/Deselect/Release did not work on Qlists and Scenes

  • ‘Group Release’ button stuck the params it releases

  • [Shift]+Master [Go][Back] should make a Goon master in Cut time

  • RDM settings are not stored in show file

  • Edit control - caret remains visible after focusing out

  • Fixture Builder:

    • Errors on edit factory devices with overlapping steps

    • Editing a show device could cause it to be cloned infinite times

    • Parameter Step tab did not update the navigation buttons

    • Edit boxes in Parameter Steps table did not work

    • Memory leaks fixes

  • Vector show conversion bugs

1.5.2 R.4.0

  • Release Date: 04/09/2022
  • DB version: R_4.0
  • Desktop version: R_4.0
  • LPU version: R_4.0
  • HAL version: R_4.0
  • Device Pack version: DP_4.0

1.5.2.1 Version Highlights

Version R_4.0 brings new and updated features as listed below:

Settings

  • Layout Home Pages - Any page can be stored as a Home Page on the 3 Home Page buttons on the Editor Toolbar, near the VIBE menu button. F1 switches between the Home Pages.

  • Toggle Scrollbar - Toggle Scrollbar, in layout edit mode, adds or removes a scrollbar to/from the view.

  • Toggle Frame - Toggle Frame, in layout edit mode, adds or removes the frame to/from the view.

  • Color Frame - Frames colors can be customized.

  • Hide Menu - Option to hide menus in menuable views.

  • Clone Layout Pages - Clone layout pages for a faster building of a similar page.

  • Function Keys View - Added Function keys, a new 4-key view that includes FAN, HIGH/LOWLIGHT and HOME buttons.

  • Auto Text Color Setting - Added auto text color option for softkeys.

  • Auto Color Softkeys - Added option for auto colors and icons on softkeys settings popup.

  • Apply Settings to Current Tab - Added option to apply softkey settings to current tab only.

  • Single Button Settings - Specific settings, such as color and text size, can be assigned to each single button.

  • Lock Screen Image - The Lock Screen Image can be customized.

  • Context View Filter Settings - Context view can show or hide the visualized objects depending on the user’s settings or on the smart option.

Patch

  • Address Test - Implemented address test function in universe view.

  • Fixture # Address- The fixture’s address can be also visualized on the command line by using the sequence: Fixture # Address

  • DMX Output View - Added DMX Output view.

  • DMX Input View- Added DMX Input view.

Program

  • Auto Generate - Added the option to Auto generate Groups and Libraries for a smart and fast creation of the most common libraries.

  • Kelvin Color Picker - Color bank has a Kelvin picker to fastly adjust any color temperature between 1000K and 20000K, linearly or by incremental steps.

  • Vibe “Mood” Color Picker - Color bank has a Vibe mood picker to fastly reproduce a color taken from a picture.

  • Effect Library - Implemented library for effects.

  • Reset Blade Rotation - Blade picker can reset the entire blade bank or just the blade rotation parameter.

  • Selection with Shift+Next/Prev - [VIBE]+[NEXT]/ [PREV] - Increments or decrements fixtures in a selection, keeping the fixtures’ amount and distance.

  • Fixture Selection on Smart Screen - The Smart Screen Echoline shows the active fixture selection.

  • Direct Undo - Undo button directly rolls back the last actions.

  • Undo Home, High/Lowlight - Undo button works also with Home and High/Lowlight actions.

Playback

  • Join - Lock A/B Option - A/B Controller’s sliders can be locked together in the controller settings, to synchronize fade in and fade out movement.

  • Playback Master - Added the Playback Master, a feature to create a controller that masters other controllers.

  • Move Controller - Implemented MOVE function on controllers.

  • Auto Assign Cues to PB in Compulite Mode - Compulite Mode turns off the “Auto assign cues to PB” option.

  • *Disabled Cues Indication** - In cue sheet, cues that are disabled because of a link are grayed out.

  • Block Cues Indication - Added indication for block cue in live playback view.

  • Loop Cues Indication - Added indication for loop cue in live playback view.

Timeline

  • Clear Slider Value - Added to timeline the option to clear slider values from a playback.

Topo

  • Softkeys in Topo View - Added option to add softkeys to topo view.

  • Topo Background Editing - Topo background images can be edited in size and position.

  • Square Arrangement - Added option to arrange fixtures by square and adjust them.

  • Two-points Adjustment - Added adjustment options to the 2-points alignment.

Popup

  • Clone Fixtures - Implemented smart and advanced fixture clone features in patch page.

  • Device Replacement - Implemented smart and advanced device replacement features in patch page.

  • Undo History - Settings > Undo opens the Undo/Redo list to review and restore the last actions. The popup does not close until the apply or restore buttons are pressed.

  • CleanUp Show - {Clean Up Show} - Opens a popup where it is possible to check and delete the data that are not being used in the show.

  • Report - {Report} - Opens a popup where it is possible to create excel files with the data of the show, such as Groups, Libraries, Qlists and Scenes content.

  • Error Report - {Error Report} - Creates an Error Report file that can be shared with Compulite Support in case of software problems.

  • LPU and HAL Recovery - LPU and HAL can be recovered manually from the System Settings popup.

  • Live View Settings - Implemented Group by Bank and Presets options in Live view settings popup.

  • Link or Loop from Cue Settings - Cue Settings popup can edit loop+link instead of only releasing.

  • Select and Deselect from Cue Settings - Added Select and Deselect All in Cue Settings popup.

General

  • Capture Protocol - Added the ability to choose which output protocol will be listened by Capture while in a CITP session.

  • LPU LED Status - Added LPU Status led on the status box.

  • HAL LED Status - Added HAL Status led on the status box.

Fixture Builder

  • Device Image Shown - Added option to load and change images of devices.

  • Control Bank - Added control build page to Fixture Builder.

  • Option to Edit Gobo Tags - It now possible to edit gobo tags.

  • Wheel Commands Validations - Added wheel commands validations.

  • Wheel Picker Commands - Added option to create and edit wheel picker commands.

  • Edit Device Colors - Added option to edit device colors.

  • Change Layer Index - Added option to change layer index in Edit Param tab.

  • Import / Export Device - Added option to import and export a single device and to import a device pack.

  • Import / Export Popup - Added popup alert for import or export completed successfully and for empty/invalid package import.

  • Atlabase Link - Atlabase link button is only clickable when an Atlabase original device is picked. Warning on original device clone that the link to the original device is lost.

  • Copy Data for Tables - Added an option to copy data for tables from another device.

  • Keep Unsaved Data - Fixture Builder’s edit device tab reopens without losing unsaved data.

Offline Tool

  • Open from Vibe - Added option to open Offline tool from Vibe menu.

  • Save Show and Layout - Added option to Save show and layout from offline tool.

  • Clear Layout - Added option to Clear layout from offline tool.

  • Error Log File - Added option to print error log to file.

  • Installation Check - Offline tool checks if the new version is installed successfully.

  • Run without Installation - It is possible to run offline tool without installation to test panel.

  • Delta to Wheels for Panel Test - Added delta to the wheels in panel test.

  • SMPTE Test Raw Data - Added raw data to SMPTE window on offline tool smpte test.

1.5.2.2 Bug Fixes

  • Crash on CITP when getting empty data

  • Load layout is stuck if the layout is too old

  • Load layout is stuck if loading a layout with less windows that are currently on

  • Crash when entering geometry bank when using hippo viewport

  • Crash in timeline when changing timeline name.

  • Crash in timeline when dragging hidden disabled events.

  • Crash on HAL when pressing multiple times on Swap Display

  • Small Screen wheels could disappear in some sequences.

  • Big performance improvements.

  • Store/Update/Delete cue bugs with all options (tracking, cue only and more)

  • Releasing cue cells had wrong effect on qlists.

  • Cues manipulation with physical vs. virtual params caused wrong behavior in certain sequences

  • Library manipulation on cues had issues with the tracking data

  • A/B fader issues

  • CITP errors with unpatched fixtures or fixtures with the same number or fixtures with the same patch.

  • GO within GO did not proceed 2 cues

  • If there was a situation of BACK within BACK until the empty cue then the playback made double fade to empty.

  • Update device popup after load show did take all changes into consideration and some updated devices were not shown

  • Parameter adjustment that happened not on the first parameter page made a jump back to the first page.

  • Echoline did not show the current set when using [.].

  • Echoline is not displaying the correct fixture number after having a selection and Next or Prev.

  • Storing a library from the popup did not consider the number on the popup.

  • [TEXT, SCENE SK] – did not display the scene name on the popup.

  • Cue text popup did not display the cue name correctly.

  • Timeline did not show object names correctly on text popup.

  • Scrollable views scrollbar thumb was too small and was broken.

  • There was no scrollbar option in Universe View.

  • When there is more than 1 device and ‘Headers per device’ option is enabled, disable the ‘Active on stage’ should change the live view scroll bar to its original size.

  • Topo View background no longer resets after changing name/resolution

  • Topo View spread center of selection calculation fixed

  • Set a cell time to a color layer will set the cell time to next color layer

  • Views that need to keep their ratio did not do it correctly

  • Maximize did not consider View’s ratio

  • Sometimes Wheel Picker was not refreshing correctly from DMX values

  • Window buttons (page toggles) was not working right on external windows

  • Unlocked icon was not synced with the current edit state

  • Save layout when in all pages caused pages to disappear

  • If a device has more than one dimmer param, tapping on the dimmer values in Intensity bank should apply the values to all dimmer params.

  • When there is more than one context view, you can get to a state that they are showing different views

  • When getting to a Lib view in context, the only way that context will be released is by selecting fixtures

  • After assigning a Lib on a group using context view, context view jumps back

  • When selecting a group from context view, it should select the fixtures immediately

  • Cannot delete timeline marker

  • When tapping on smart screen functions, after creating an effect with randomized fixtures, effect is changed, and fixtures are no longer randomized

  • When changing between wheels in smart screen, the position of the fader that is in charge to the wheel or frame spin speed doesn’t change to its right position

  • Adjusting the grand master virtual fader is out of proportion.

  • When storing a cue in Compulite mode, it should not advance to it.

  • When choosing fixtures using ⟶⟶ it should display the selection in echoline

  • When choosing all fixtures using 1 ⟶⟶ it should display all the selected fixtures in echoline

  • ⟶⟶ did not work on parameters other than dimmer

  • Topo view is not saved like the last use (zoom and position)

  • Topo (0,0) point is different from the (0,0) point in the Fixture calibration.

  • When creating a TOPO with big dimensions its loading a lot of time and crashes.

  • Topo crosslines and frame lines disappearing when playing with the zoom

  • Can’t type values in small effect engine

  • When clearEditorAfterStore was off, sometimes Qlists were not set in PB.

  • When Auto Param Grouping is off, changing virtual parameter while others are empty will not calculate the output correctly

  • Tabbing a view to the Live controller view or to Live master controller view, is creating more tabs than should with wrong names.

  • When views are tabbed and on their minimum size possible, the tabs are hiding the bottom of the views

  • Column resize did not work correctly on some views

  • Issues fixed with ‘dot cues’ in some sequences

  • GM led was not refreshed on new/load show and opening the console

  • GM Value was not matched after new/load show or on startup

  • Resolution button LED is off when Vibe is coming up

  • Snap activation bugs with timings and fader levels

  • Png images Red and Blue were switched

  • Fixture # Address # could not put a number more than 2 digits on the address

  • Cue time popup should not change times if they were not changed by user. (It affected range selection of cues and ruined their timing data)

  • Cue dot (last) made cue selection to be invalid in some popups

  • Applying libraries on selection while in selection tools did not work

  • Manual fade to cue that also had mark time and autofollow time caused the autofollow to trigger although it shouldn’t

  • load show on a non-empty show kept garbage in the data and made the live playback displays to show this garbage

  • If a library had on the same fixture type mix of physical and virtual parameters, then it can cause a problem when you try to select fixtures and apply the library on them.

  • Dirty cells in cues with virtual functions from old shows could cause strange behavior

  • After creating new fixtures, the indication for the libraries of type Parameter Specific and Pattern were not updated

  • Some LEDs blinked when shift+reset was pressed

  • Timeline wheels could stuck the wheels from being shown

  • Cant release fixtures from Group using [Edit]

  • Values are released when giving grouped parameter a direct value

  • Blind editor values were not shown in live if active on stage or active in editor were on

  • Removing parameters from library would not release the parameters from cues using the library

  • Apply library with device + fixture would work like fixture only when VFunc doesn’t exist

  • Re-Selecting fixture and applying library did not keep the order

  • Free All could not work if one of the playbacks had “exclude from paging”

  • Playback leds were blinking even if fade ended on some occasions

  • Dimmer wheel changing value only for first parameter on fixtures with many dimmers.

  • Dragging fixtures that their patch size is 1 to the universe view did not work

  • Dimmer wheel did not affect devices with Virtual Dimmer parameter or without dimmer at all

  • Delete Cue could delete cues from other qlists

  • Sliders mode did not bring back the position of the slider if it was submaster

  • After using other editors (like blind) moving sliders and storing objects did not work

  • Topo View some objects would stay floating after drop into Topo

  • Topo menu objects would seem as if they still selected after closing the menu

  • In some cases output and CITP was not working

  • Master Slave:

    • Disconnect button on settings popup logic changed

    • Disconnection cleanup fixes

    • Added small progress to disconnect process

    • Master-Slave sync did not sync images folder

    • Disconnect after unexpected crash

    • Master-Slave false disconnect detection fixed

    • Reconnect or false detection of disconnection could cause Slave to get stuck

    • After connecting to master, all async calls did not work

    • Sync lpu refresh depends on console state

    • Fixed images sync that image did not appear

    • Images sync did not work if slave did not have images folder before the sync

    • Fixed an issue when messages could get corrupted when receiving them in IPC

    • Fixed Crashes when switching to master but not connecting to a partner and then settings protect/topo image

    • Fixed protect images resetting to default on systemSettingsPopup open

    • Added Master standby state to differentiate between master with partner and master without partner

    • Fixed lpu’s not connecting after network cut lpu crash

    • Fixed reconnect issues

    • Sometimes when recovering from crash or reconnect, the partner IP was not set right

    • Stuck or crashed on sync if show file size was big

  • Fixture Builder

    • When there are collisions in steps values it does not popup a message

    • Unsupported notes are now disabled

    • Add a step after renaming a step will not rename the step name.

    • Changing the text in the text boxes is sometimes not saved

    • When you create more than 1 mode while Vibe is running, it writes next to one mode a huge number of fixtures

    • When adding color or position params it should automatically create the virtual params

    • When Fixture builder is opened via Vibe, touching the smart screen will stuck the system.

    • Edit a mode that is not the first on the list using the fixture builder from the Vibe cause a crash to the fixture builder

    • Storing changes sometimes crashed the fixture builder.

    • Edit device tab now reopens without losing unsaved data

    • When mapping the shutter control, it is not possible to map a step as Open

    • Changing home/empty/highlight/lowlight values in fixture builder did not fix it in the existing fixtures

    • Fix crash on store from EditDeviceTab

  • Vector Show conversion

    • If vector show was in Fixture mode, then the fixture numbers on Vibe are incorrect

    • When auto converting Vector device to vibe the empty value of the dimmer is not right

    • If Vector device had empty parameter vibe did not consider it in the convert match process

    • If vector external patch was together with channel patch vibe did not patch converted show

    • Vector device match was wrong after first conversion

    • Vector convert did not take the look ahead mask correctly

    • Converting Vector libraries was wrong if the library had a value from another library (nested on Vector)

    • Did not take the invert property for parameters if the device was taken from the exiting Vibe devices

    • Blade parameters did not convert correctly from Vector shows

    • Also showed devices that had no fixtures in the show

    • Added more devices to the auto convert inventory

    • Highlight and Lowlight cues were not converted correctly

    • Could make a mix of parameter type indexes if certain types were in the device