Chapter 21 Vector

👉 Import a Vector Show and convert it into a Vibe Show.

This chapter describes how to import the data programmed on the Compulite Vector software and convert them into a Compulite Vibe show file.

Chapter index:

21.1 Compulite Vector

Compulite Vector is the software running on the previous console series manufactured by Compulite.

The Compulite Vector Series includes the following products:

  • Vector Red

  • Vector Blue

  • Vector Green (discontinued)

  • Vector Orange (discontinued)

  • Vector Violet and Vector UltraViolet

  • Vector Black and UltraBlack

  • Vector PC (onPC software)

  • Vector Node

All the Compulite Vector consoles store the shows in the .cvs file format. These files are supported by Compulite Vibe and may be loaded and converted into Vibe show files, .shw file format, preserving the data and the show information.

When running with Vibe a venue or a show that was previously programmed on a Compulite Vector system, it may be useful to convert the Vector show into a Vibe show. Instead of starting the programming from scratch, all the data and objects previously stored will be already available and ready to go.

👉 Compulite operators should find it easy to upgrade from Vector to Vibe because of the many similarities between the Vector and the Vibe software, starting from the terms used and the programming syntax and commands, which are widely common.

Moreover, the other Compulite Vector products that are used as accessories for the Vector consoles are also compatible with the Vibe.

These products include:

  • Vector Black PC Wing

  • Vector PC Wing

  • Vector PB 20 Wing

  • Vector PB 10 Wing

21.2 Load Vector Show

In Vibe Menu, Show, tap on Load Vector Show to open the load popup.

21.2-Load-Vector-Show

The Load Vector Show popup hows the internal folder and the external USB devices.

If opened from a PC that also has Vector software installed, the popup will also show and allow to load the file directly from Vector’s show folder.

After selecting the Vector show file, it will be analyzed by the Vibe and then a popup will guide through the process of device matching and show conversion.

  • Set the matching objects on each tab, by changing the number assigned to the Vibe object.

  • Press the Next or Back keys to navigate through the tabs.

  • Press the Reset key to discard the matches edited on the current tab.

  • Press the Generate Report (enabled on the last tab) to create a grid file that lists all the matches that have been set between the Vector and the Vibe show files.

Vector Shows will be loaded and converted as follows:

  • Devices: If a matching device exists, it will be used and modes will be matched. If a similar device exists, it will be used and modes will try to be matched. If no match or close match is found, a generic device will be created.

  • Patch: Vector device parameters will be mapped to Vibe device parameters.

  • Groups: will be matched.

  • Libraries: will be matched per Bank, parameter values will be matched.

  • General Libraries: will be matched to Custom Libraries.

  • Effects: will be matched.

  • Qlists: will be matched.

  • Cues: Vector cue numbers will be matched to Vibe cue numbers with no possibility of renumbering before the conversion process.

  • Cue Values: Vector cue parameter values will be matched to Vibe cue parameter values.

  • Temp Cues: will be converted into Vibe Scenes.

  • Submasters: will be converted into Vibe Submasters.

  • Snaps: will be matched and mapped to Vibe virtual controllers.

  • Playbacks: will be matched to Vibe Controllers, paging will be matched, all the common settings and functions between Vector and Vibe will be matched.

  • Macros: Not supported yet.

21.3 Device Match

The first and most important tab is the Device Match, which is used to select the Vibe devices corresponding to the Vector devices.

The matching process has to be done carefully because all the following passages regarding the data import and conversion will be based on the device match.

21.3-Load-Vector-Device

There are different options to match Vector devices to Vibe devices:

  • Auto Match

  • Select Device from the DB

  • Auto Generate

  • Ignore

  • Previously made match

21.4 Data Import

The object tabs show the source Vector objects’ names and numbering and allow to match them with the Vibe objects’ names and numbering.

These are the objects that can be matched:

  • Groups:

21.4-Load-Vector-Group

  • Libraries:

21.4-Load-Vector-Library

  • Qlists:

21.4-Load-Vector-Qlist

  • Cues:

21.4-Load-Vector-Cue

👉 This tab is just for checking purpose. Vector cue numbers will be matched to Vibe cue numbers with no possibility of renumbering them before the conversion process.

  • Snaps:

21.4-Load-Vector-Snap

Before applying and starting the conversion process, the Generate Report key may be used to save a table of contents to help keeping an archive of which source Vector data have been converted into which target Vibe data.

Tap Apply to start the Vector Show import process.

A loading bar will tell the data that are currently being converted.

At the end of the process the Vibe show is generated and ready to be used.

A popup will suggest the user to store the converted show file.